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Carmen illustration
Carmen

Carmen

Monastir Knights

Moon Defender Impact SSR

The Deputy Master of the Knights of the Duchy of Monastir. The shield of the order, who never loses her calm smile even in the most difficult situations.

Birthday

8 / 11

Height

168 cm

Hometown

Duchy of Monastir

Affiliation

Monastir Knights

VA (JP)

Lynn

VA (KR)

Son Jeong-min

Effects

Chill Damage dealt to Sun Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs. DEF Up Increases DEF by 30%. Taunt Forcibly uses a Basic Skill on the unit that inflicted Taunt at the start of the turn.

Signature Effects Unique to Carmen

Rule of Monastir buff 2T

Increases DEF and self Effect Hit by 15%.

From: Shock Therapy

DEF Up buff

This stat displays DEF ratio.

From: Knights' Shield

Stats

Passive
HP
5,664
3/60
ATK
600
48/60
DEF
260
4/60
SPD
95
34/60
Toughness
3
CRIT Rate
5%
CRIT DMG
50%
ACC100%
Effect Hit100%
Effect RES8%
Guaranteed Effect Hit0%
Guaranteed Effect RES20%

Knights' Shield Lv.4

HP Increase Amount+15%

Skills

Knights' Shield
Knights' Shield Non-Attack Passive

Increases Carmen's Max HP by 15%. Increases Carmen's DEF by 4% for each stack of Chill, up to 5 stacks, when attacked.

HP Increase Amount +5%
4 upgrade levels
Lv.2 Knights' Shield

Increases Carmen's Max HP by 5%. Increases Carmen's DEF by 2% for each stack of Chill, up to 5 stacks, when attacked.

HP Increase Amount +5%
Lv.3 Knights' Shield

Increases Carmen's Max HP by 10%. Increases Carmen's DEF by 3% for each stack of Chill, up to 5 stacks, when attacked.

HP Increase Amount +10%
Lv.4 Knights' Shield

Increases Carmen's Max HP by 15%. Increases Carmen's DEF by 4% for each stack of Chill, up to 5 stacks, when attacked.

HP Increase Amount +15%
DEF Up +4% DEF Increase Amount This stat displays DEF ratio.
Knights Standard Swordsmanship
Knights Standard Swordsmanship Attack Single Enemy
DMG: 40% ATK + 2.5% HP

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

10 upgrade levels
Lv.2 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.3 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.4 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.5 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.6 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.7 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.8 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.9 DMG +1%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Lv.10 DMG +2%

Attacks the enemy with a heavy spinning slash. Grants self 1 stack of Chill. Damage is proportional to self Max HP.

Chill 1T Damage dealt to Sun Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
Shock Therapy
Shock Therapy Attack Single Enemy
Cooldown: 5 turns DMG: 45% ATK + 2.5% HP

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

10 upgrade levels
Lv.2 DMG +1%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with a 75% chance. DMG is proportional to self Max HP.

Lv.3 DMG +1%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with a 75% chance. DMG is proportional to self Max HP.

Lv.4 Taunt chance +10%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.5 DMG +1%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.6 Cooldown decreases by 1 turn(s)

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.7 DMG +2%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.8 Taunt chance +15%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

Lv.9 DMG +2%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

Lv.10 DMG +3%

Charges forward with a strengthened shield to strike the enemy. Grants self Rule of Monastir for 2 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

Taunt (Target) 1T [provoke] Forcibly uses a Basic Skill on the unit that inflicted Taunt at the start of the turn.
Rule of Monastir 2T Increases DEF and self Effect Hit by 15%.
Monastir Mobile Bulwark
Monastir Mobile Bulwark Attack Single Enemy
Cooldown: 5 turns DMG: 55% ATK + 3.5% HP

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

10 upgrade levels
Lv.2 DMG +1%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with a 75% chance. DMG is proportional to self Max HP.

Lv.3 DMG +1%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with a 75% chance. DMG is proportional to self Max HP.

Lv.4 Taunt chance +10%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.5 DMG +1%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.6 Cooldown decreases by 1 turn(s)

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.7 DMG +2%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with an 85% chance. DMG is proportional to self Max HP.

Lv.8 Taunt chance +15%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

Lv.9 DMG +2%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

Lv.10 DMG +3%

Carmen manifests her resolve to protect everyone as a bulwark. Grants all allies DEF Up for 3 turns, and inflicts the enemy with Taunt for 1 turn with a 100% chance. DMG is proportional to self Max HP.

Taunt (Target) 1T [provoke] Forcibly uses a Basic Skill on the unit that inflicted Taunt at the start of the turn.
DEF Up (Team) 3T Increases DEF by 30%.

Potentials

unique

Composed Response

Counterattacks with a 25% chance when attacked by an enemy if self has Rule of Monastir, and counterattacks with a 100% chance when attacked by an enemy affected by Taunt.

Composed Response Blessing

A Blessing that grants Composed Response.

Resonance

Grade Level Stat Bonuses Journey Passive Unlock
1 Lv. 20
ATK +75 HP +720
+30 vitality
2 Lv. 40
HP Increase Amount +2%
+30 endurance
3 Lv. 60
ATK +100 DEF +60
Sense of Life

Slightly increases self Max HP by a certain percentage.

4 Lv. 80
DEF Increase Amount +2%
+40 vitality
5 Lv. 100
HP +900 DEF +75
+40 endurance
6 Lv. 120
Effect RES +8%
Sense of Defense

Slightly increases self DEF by a certain percentage.

7 Lv. 140
ATK +125 HP +1080
+40 vitality
8 Lv. 160
DEF Increase Amount +4%
+40 vitality
9 Lv. 180
ATK +150 DEF +90
+50 endurance
10 Lv. 200
HP Increase Amount +6%
Skill of Life

Increases Max HP by 2%.

Journey

Each stat has a base value and a multiplier that determines how much return you get per point invested. Higher multipliers (e.g. 1.2x) mean more stat gain per point. Efficiency is the game's investment recommendation for this role: Good = priority stat, Normal = decent, Bad = low priority.

strength
10 0.8x BAD
vitality
180 (30+150) 1.1x GOOD
endurance
150 (30+120) 1.1x GOOD
protection
10 1.0x BAD
focus
10 1.0x BAD

Affection

Max Level 60
Total EXP 27,125
Total Stats +400 ATK +2400 HP +244 DEF
Preferred Gifts
Tool x5 Cosmetics x3
Level progression (60 levels)
Lv EXP Cumulative ATK HP DEF
1 60 60 — — —
2 70 130 +10 +60 +6
3 80 210 +10 +60 +6
4 90 300 +10 +60 +6
5 100 400 +10 +60 +6
6 110 510 +10 +60 +6
7 120 630 +10 +60 +6
8 130 760 +10 +60 +6
9 140 900 +10 +60 +6
10 150 1,050 +10 +60 +6
11 165 1,215 +8 +48 +5
12 180 1,395 +8 +48 +5
13 195 1,590 +8 +48 +5
14 210 1,800 +8 +48 +5
15 225 2,025 +8 +48 +5
16 240 2,265 +8 +48 +5
17 255 2,520 +8 +48 +5
18 270 2,790 +8 +48 +5
19 285 3,075 +8 +48 +5
20 300 3,375 +8 +48 +5
21 320 3,695 +8 +48 +5
22 340 4,035 +8 +48 +5
23 360 4,395 +8 +48 +5
24 380 4,775 +8 +48 +5
25 400 5,175 +8 +48 +5
26 420 5,595 +8 +48 +5
27 440 6,035 +8 +48 +5
28 460 6,495 +8 +48 +5
29 480 6,975 +8 +48 +5
30 500 7,475 +8 +48 +5
31 510 7,985 +5 +30 +3
32 520 8,505 +5 +30 +3
33 530 9,035 +5 +30 +3
34 540 9,575 +5 +30 +3
35 550 10,125 +5 +30 +3
36 560 10,685 +5 +30 +3
37 570 11,255 +5 +30 +3
38 580 11,835 +5 +30 +3
39 590 12,425 +5 +30 +3
40 600 13,025 +5 +30 +3
41 610 13,635 +5 +30 +3
42 620 14,255 +5 +30 +3
43 630 14,885 +5 +30 +3
44 640 15,525 +5 +30 +3
45 650 16,175 +5 +30 +3
46 660 16,835 +5 +30 +3
47 670 17,505 +5 +30 +3
48 680 18,185 +5 +30 +3
49 690 18,875 +5 +30 +3
50 700 19,575 +5 +30 +3
51 710 20,285 +5 +30 +3
52 720 21,005 +5 +30 +3
53 730 21,735 +5 +30 +3
54 740 22,475 +5 +30 +3
55 750 23,225 +5 +30 +3
56 760 23,985 +5 +30 +3
57 770 24,755 +5 +30 +3
58 780 25,535 +5 +30 +3
59 790 26,325 +5 +30 +3
60 800 27,125 +5 +30 +3
Gift items & EXP values
Invitation
Cafe Invitation — 30 Restaurant Invitation — 60 Amusement Park Invitation — 120 Cruise Trip Invitation — 240
Dessert
Honey Candy — 10 Morian Cookie Choux — 20 Daily Twenty Donut — 30 Special Chocolate Berry Parfait — 50 Celestial Sherbet — 80
Book
Latest Travel Times — 10 Interpretation of the Temporal Horizon — 20 Phantom Thief Fox Renard (HC) — 30 New Era (First Edition) — 50 Void Grimoire Manuscript — 80
Cosmetics x3
Skincare Beauty Lip Balm — 10 (30) Elegant Hand Mirror — 20 (60) Celestique All-in-One Essence — 30 (90) Golden Dew Moisturizing Cream — 50 (150) Serenade Lumiere — 80 (240)
Flower
Fresh Tulip — 10 Potted Cactus — 20 Hundred-Rose Bouquet — 30 Potted Orchid — 50 Royal Amour Bouquet — 80
Tool x5
Multicolored Glass Marbles — 10 (50) Luxury Tea Set — 20 (100) Dancing Girl — 30 (150) Holy Night Planetarium — 50 (250) Tear of the Star — 80 (400)
Observe: Normal Sub: Aries