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Game Systems

Attributes

Every savior has one of five attributes. Advantage gives bonuses to damage and debuff accuracy; disadvantage penalizes both.

Element Wheel

The three basic elements form a cycle:

SunSun StarStar MoonMoon SunSun

Order and Chaos are strong against each other:

OrderOrder ChaosChaos

Advantage effects:

  • +5% base damage increase (hardcoded, stacks with stat bonuses)
  • +30% Effect Hit bonus (debuff accuracy)
  • Per-attribute damage bonus stat applies (e.g. DamageUp vs Sun)
  • Target's Attribute Guaranteed Effect RES applies
  • +1 base Toughness damage

Disadvantage effects:

  • -5% base damage decrease (hardcoded)
  • -30% Effect Hit penalty (debuff accuracy)
  • 0 base Toughness damage (can't break without bonus)

All percentage values use basis points where 10000 = 100%.