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Gear Score

Gear Score normalizes all stats into a single comparable unit. 1 GS = 1 max substat roll of ATK%/HP%/DEF% (1.5%).

Gear Score by Slot

Legendary T2 main stat at +15. Click column headers to sort.

SlotMain StatValue (+15)Total GS▴▾
BootsSPD3022.50
AmuletSPD3022.50
AmuletATK%14.3%14.25
AmuletHP%14.3%14.25
AmuletDEF%14.3%14.25
RingATK%14.3%14.25
RingHP%14.3%14.25
RingDEF%14.3%14.25
RingEffect Hit21.8%13.63
RingEffect RES21.8%13.63
AmuletCRIT Rate14%10.50
AmuletCRIT DMG16.8%8.54

Stat Weights

Weight = how much 1 unit of a stat is worth in GS.

StatMax RollGS Weight▴▾
ATK%1.5%1.0000
HP%1.5%1.0000
DEF%1.5%1.0000
CRIT Rate2%0.7500
SPD20.7500
Effect Hit2.4%0.6250
Effect RES2.4%0.6250
CRIT DMG2.95%0.5085

Set Bonus GS

Set bonuses converted to GS. "Per Piece" divides total by required pieces.

SetPcsBonusesTotalPer Piece▴▾
Defense Set2DEF% +15%15.007.50
Health Set4HP% +30%30.007.50
Barrier Set2HP% +10%, Effect RES +5%13.136.56
Hit Set2Effect Hit +20%12.506.25
Resistance Set2Effect RES +20%12.506.25
Precision Set4CRIT Rate +15%, Effect Hit +20%23.755.94
Annihilation Set4CRIT DMG +20%, Effect Hit +20%22.675.67
Insight Set4CRIT Rate +30%22.505.63
Destruction Set4CRIT DMG +40%20.345.08
Attack Set4ATK% +20%20.005.00
Valor Set2ATK% +5%, Effect RES +5%8.134.06
Speed Set4SPD +1511.252.81