Gear Score
Gear Score normalizes all stats into a single comparable unit. 1 GS = 1 max substat roll of ATK%/HP%/DEF% (1.5%).
Gear Score by Slot
Legendary T2 main stat at +15. Click column headers to sort.
| Slot | Main Stat | Value (+15) | Total GS▴▾ | |
|---|---|---|---|---|
| Boots | SPD | 30 | 22.50 | |
| Amulet | SPD | 30 | 22.50 | |
| Amulet | ATK% | 14.3% | 14.25 | |
| Amulet | HP% | 14.3% | 14.25 | |
| Amulet | DEF% | 14.3% | 14.25 | |
| Ring | ATK% | 14.3% | 14.25 | |
| Ring | HP% | 14.3% | 14.25 | |
| Ring | DEF% | 14.3% | 14.25 | |
| Ring | Effect Hit | 21.8% | 13.63 | |
| Ring | Effect RES | 21.8% | 13.63 | |
| Amulet | CRIT Rate | 14% | 10.50 | |
| Amulet | CRIT DMG | 16.8% | 8.54 |
Stat Weights
Weight = how much 1 unit of a stat is worth in GS.
| Stat | Max Roll | GS Weight▴▾ |
|---|---|---|
| ATK% | 1.5% | 1.0000 |
| HP% | 1.5% | 1.0000 |
| DEF% | 1.5% | 1.0000 |
| CRIT Rate | 2% | 0.7500 |
| SPD | 2 | 0.7500 |
| Effect Hit | 2.4% | 0.6250 |
| Effect RES | 2.4% | 0.6250 |
| CRIT DMG | 2.95% | 0.5085 |
Set Bonus GS
Set bonuses converted to GS. "Per Piece" divides total by required pieces.
| Set | Pcs | Bonuses | Total | Per Piece▴▾ |
|---|---|---|---|---|
| Defense Set | 2 | DEF% +15% | 15.00 | 7.50 |
| Health Set | 4 | HP% +30% | 30.00 | 7.50 |
| Barrier Set | 2 | HP% +10%, Effect RES +5% | 13.13 | 6.56 |
| Hit Set | 2 | Effect Hit +20% | 12.50 | 6.25 |
| Resistance Set | 2 | Effect RES +20% | 12.50 | 6.25 |
| Precision Set | 4 | CRIT Rate +15%, Effect Hit +20% | 23.75 | 5.94 |
| Annihilation Set | 4 | CRIT DMG +20%, Effect Hit +20% | 22.67 | 5.67 |
| Insight Set | 4 | CRIT Rate +30% | 22.50 | 5.63 |
| Destruction Set | 4 | CRIT DMG +40% | 20.34 | 5.08 |
| Attack Set | 4 | ATK% +20% | 20.00 | 5.00 |
| Valor Set | 2 | ATK% +5%, Effect RES +5% | 8.13 | 4.06 |
| Speed Set | 4 | SPD +15 | 11.25 | 2.81 |